Tag Archives: Warcraft
This week has been quite the interesting week, starting with this past weekend. Having been out of town to attend a function, coming back home to both a game anniversary and launch… it’s been fairly crazy. We pick up the … Continue reading
Today makes our first full dozen entries into the series, and quite a ride it has been! A lot of topics covered thus far, and countless more to uncover and explore. Our adventurer has dwindling business in Silverpine, but the … Continue reading
While in the middle of an ongoing series that will likely span a good hundred postings or so, I take a quick break to look around at recent happenings and embrace the irony and sadness of it all. The MMORPG … Continue reading
As with every Friday it seems, the next installment to the Vanilla Preservation Project releases. Hard at work here with capturing, encoding and uploading…
Today marks the beginning of the double-digit installments to our Vanilla Preservation Project. The beginning of a new era signals the closure of the last. How does one bridge the two?
And so today marks the final single-digit entry into the series on Vanilla Preservation. Today’s post is largely a review of the project thus far, with game design considerations.
Following last week’s episode, we come to session number eight in the series on the preservation of Vanilla. Today exemplifies everything that was explained last week. I am pleased at this opportunity to reinforce theory with activity.
The seventh episode in an ongoing series about the importance of preserving vanilla WoW, I take a couple detours from the combat mini-game and the de facto leveling approach of questing and spend it… doing other things.
As I pen yet another episode in the Vanilla Preservation Project, the sixth of undoubtedly a hundred or so to come, I start out not speaking of my own character, and actually, not even my own experience.