Monthly Archives: August 2012
Today marks the beginning of the double-digit installments to our Vanilla Preservation Project. The beginning of a new era signals the closure of the last. How does one bridge the two?
And so today marks the final single-digit entry into the series on Vanilla Preservation. Today’s post is largely a review of the project thus far, with game design considerations.
Following last week’s episode, we come to session number eight in the series on the preservation of Vanilla. Today exemplifies everything that was explained last week. I am pleased at this opportunity to reinforce theory with activity.
The seventh episode in an ongoing series about the importance of preserving vanilla WoW, I take a couple detours from the combat mini-game and the de facto leveling approach of questing and spend it… doing other things.
As I pen yet another episode in the Vanilla Preservation Project, the sixth of undoubtedly a hundred or so to come, I start out not speaking of my own character, and actually, not even my own experience.