Monthly Archives: June 2012

Setting Expectations

Some concepts are inherently synergistic, proving to be of value in one arena, and then you come to find out that they are equally prized elsewhere.

Posted in Game Design | Tagged , , , , , , , | 6 Comments

Dimming Twilight

So the blog has been on quite a hiatus of late, much dismayed given the rather happening time around the blogosphere. As the saying goes, real life > all else.

Posted in Various | Tagged , | 3 Comments